Donald Degraen
2025.
TactStyle: Generating Tactile Textures with Generative AI for Digital Fabrication
In: To appear in the proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '25)
full paper

Spatial Haptics: A Sensory Substitution Method for Distal Object Detection Using Tactile Cues
In: To appear in the proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '25)
full paper

CollabJam: Studying Collaborative Haptic Experience Design for On-Body Vibrotactile Patterns
In: To appear in the proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '25)
honorable mention
full paper

Motion-Coupled Asymmetric Vibration for Pseudo Force Rendering in Virtual Reality
In: To appear in the proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '25)
honorable mention
full paper

Demonstration of TactStyle: Generating Tactile Textures with Generative AI for Digital Fabrication
In: To appear in the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '25)
demonstration
Demonstrating Spatial Haptics: Detecting Distal Objects through Tactile Cues
In: To appear in the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '25)
demonstration
The Impact of Bike-Based Controllers and Adaptive Feedback on Immersion and Enjoyment in a Virtual Reality Cycling Exergame
In: To appear in the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '25)
extended abstract
winDirect: Studying the Effect of a Wind-Based Haptic Bracelet on Presence and the Detectability of Hand Redirection
In: To appear in the proceedings of the 2025 IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '25 Posters)
extended abstract

2024.
Prototyping Surface Slipperiness using Sole-Attached Textures during Haptic Walking in Virtual Reality
In: Proceedings of the International Conference on Mobile and Ubiquitous Multimedia (MUM '24)
honorable mention
full paper

EcoMeal: Gamified Eco-Feedback of Food Consumption using a Virtual Garden
In: Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play (CHI Play '24)
extended abstract

Auditory, Visual, or Both? Comparing Visual and Auditory Representations of Game Elements in a Gamified Image-Tagging Task
In: Proceedings of the ACM on Human-Computer Interaction, Issue CHI PLAY (CHI Play '24)
full paper

Exploring User-Defined Interactions for Virtual Reality
In: Proceedings of the 2024 ACM Symposium on Spatial User Interaction (SUI '24)
extended abstract

Dropping Hints: Visual Hints for Improving Learning using Mobile Augmented Reality
In: Proceedings of the 2024 ACM Symposium on Spatial User Interaction (SUI '24)
extended abstract
CollabJam: Collaborative Design of Vibrotactile Patterns
In: IEEE 14th International Conference on Haptics: Science, Technology, Applications (EH '24)
demonstration

Look Over Here! Comparing Interaction Methods for User-Assisted Remote Scene Reconstruction
In: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems (CHI EA '24)
extended abstract
2023.
2022.
Demonstration of Weirding Haptics: Prototyping Vibrotactile Feedback through Vocalization in Virtual Reality
In: IEEE 7th VR Workshop on Sonic Interactions for Virtual Environments (SIVE 2022)
demonstration

TactJam: An End-to-End Prototyping Suite for Collaborative Design of On-Body Vibrotactile Feedback
In: Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '22)
full paper

Explorative Study on Asymmetric Sketch Interactions for Object Retrieval in Virtual Reality
In: 2nd International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2022)
full paper
2021.
Does Physicality Enhance the Meaningfulness of Gamification? Transforming Gamification Elements to their Physical Counterparts
In: 33rd Australian Conference on Human-Computer Interaction (OzCHI '21)
full paper

2020.
Envisioning Haptic Design for Immersive Virtual Environments
In: Companion Publication of the 2020 ACM Designing Interactive Systems Conference (DIS' 20 Companion)
extended abstract

Demonstration of Drag:On - A VR Controller Providing Haptic Feedback Based on Drag and Weight Shift
In: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (CHI EA '20)
demonstration
2019.
Exploring Visual Guidance in 360-Degree Videos
In: Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video (TVX '19)
full paper

Overgrown: Supporting Plant Growth with an Endoskeleton for Ambient Notifications
In: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI EA '19)
extended abstract

Pseudo-Haptic Controls for Mid-Air Finger-Based Menu Interaction
In: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI EA '19)
extended abstract

Mixing Realities for Sketch Retrieval in Virtual Reality
In: The 17th International Conference on Virtual-Reality Continuum and Its Applications in Industry (VRCAI '19)
extended abstract

Exploring Interaction Design for the Social Internet of Things
In: Social Internet of Things
book chapter
2018.
2017.
2016.
Hidden in Plain Sight: An Exploration of a Visual Language for Near-Eye Out-of-Focus Displays in the Peripheral View
In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16)
full paper

No more Autobahn! Scenic Route Generation Using Googles Street View
In: Proceedings of the 21st International Conference on Intelligent User Interfaces (IUI '16)
full paper

Purpose-Centric Appropriation of Everyday Objects as Game Controllers
In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '16)
extended abstract
Neighborhood Dashboard: An Open Tool for Child Health and Neighborhood Researchers
In: Society for Research in Child Development (SCRD) - Special Topic Meeting: Technology and Media in Children's Development (SRCD'16)
extended abstract

2015.
Gestu-Wan - An Intelligible Mid-Air Gesture Guidance System for Walk-up-and-Use Displays
In: IFIP Conference on Human-Computer Interaction (INTERACT '15)
full paper

Recommendations for Translation Environments to Improve Translators' Workflows
In: Proceedings of the 37th Conference Translating and the Computer (TC37)
full paper

Web-Powered Virtual Site Exploration Based on Augmented 360 Degree Video via Gesture-Based Interaction
In: Proceedings of the 3rd International Workshop on Interactive Content Consumption (WSICC '15)
extended abstract

2014.
Iterative refinement for real-time local stereo matching
In: 2014 International Conference on 3D Imaging (IC3D) (IC3D)
full paper

2012.
